package game 
{
	import net.flashpunk.Entity;
	import net.flashpunk.graphics.Image;
	import net.flashpunk.graphics.Tilemap;
	/**
	 * ...
	 * @author Matt Hofmann
	 */
	public class GridTile extends Entity 
	{
		[Embed(source = "../../assets/forest_tiles.png")]
		public static const FOREST:Class;
		
		public function GridTile() 
		{

		}
		
	}

}